I found myself sweating over small choices: do I follow after the businessmen fleeing from a dining room? The danger metre comes into effect when you roll a D6 for challenges and is ranged from 3-5. Terms of Use / If the Choose Your Own Adventure books hold a special place in your heart, I imagine you would really like House of Danger. The story cards are what drive the game forward; each chapter will start with a short introduction which basically sets the scene, and each card will then add to the story and give players choices at the bottom.
By definition this means that it will fail to grab the coop target group. Antonios S's Summary: Pointless mechanics. I'm putting it out on reddit to see if anyway can help me. Players start with the first sealed pack of story and clue cards for Chapter One and read the cards in order until instructed otherwise.
Should you choose a path on a story card that leads to your untimely demise, you simply go back as the story card instructs, and lose quite a bit of your psychic meter. Need to defeat an imposing enemy?
Legal Information / Clues and items found along the way can be used to boost your chances of winning the challenge. Let's talk about story cards first. Maybe some of the elements aren't for small children but my kid did fine. Wow. The core gameplay mechanism in CYOA is the interaction between your danger meter shown on your game board, and various challenges youll come across. Come discuss games like Codenames, Wingspan, Terra Mystica, and all your other favorite games! By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. We have played it with friends & with our kids.
Unless you are drunk. Ok, so I played this game over a few weeks because it is chapter based. Whether or not thats due to a shift in culture away from paper to console by the respective target markets, Ill let you make up your own mind. Do Not Sell or Share My Personal Information / Press question mark to learn the rest of the keyboard shortcuts.
I am playing Choose Your Own Adventure: House of Danger and it looks like Im missing Clue Card 55. ENTER THE HOUSE OF DANGER. I may play this game again with my children on a horrible rainy November day, if only to teach them the lesson of appreciation that a.)
The game is fun played both as a solo game (as you make all the decisions), or with a bunch of other players. . There were clue cards, that had I gotten in previous chapters would have gave me a different ending. Copyright TechRaptor LLC 2013-2023 Manage Cookies / Privacy Policy, The board game adaptation of classic Choose Your Own Adventure Books is a wild and extremely entertaining romp. The game plays out over multiple chapters, and after several playthroughs, there are still many parts of the adventure I did not encounter. Isn't that weird? Sleeving would have been a solution, if the cards weren't ridiculously sized at 110 x 70 (a rather expensive size to find sleeves for) and 57 x 70 mm (!). Luckily for you, youre an amateur detective, so these psychic intrusions are nothing but a boon. At least the game is honest about it: go back to the previous card and keep playing. In order to close a chapter, a character must first find out what it is he needs to do. Play again and again to uncover more secrets and different endings! With your psychic senses and skills as a detective, you're confident you can solve it. Choose Your Own Adventure: House of Danger Rules, Do Not Sell or Share My Personal Information. Reviewed in the United States on May 16, 2020. Shameless plug: for more gaming news and content (including, for example, pictures of Choose Your Own Adventure: House of Danger that I am unfortunately not able to upload on RPG.net for the time being), and to better keep track of my reviews, subscribe to my Antonios S facebook and twitter page. Playing Time: 60-120. Short to-the-point narrative
1-8 players. Score. I am not convinced however that this is adequate, seeing how often capitalized words or other distinctive features appear. I had my chance and I achieved what I achieved. This indicates the target number or higher that you need to roll in order to succeed in the tests that each entry will present. The game has about five different possible endings, in my game I saved myself but no one else. 0. 6 comments share save hide report 77% Upvoted Reviewed in the United States on July 26, 2020. For the psychic track, place the red token on number 3. Dreadful components. AGES 10+. The classic Choose Your Own Adventure series comes to life in this new narrative adventure game. The player or players will collectively control an 'aspiring detective and psychic investigator' who is plagued by nightmares and who is drawn into a case. You play it, you finish it, and you hand it to somebody else, hopefully with all the cards still in the box. Size: 5.5 x 8.5 x 2.5 (WxLxD) Includes: 160 Story Cards, 129 Clue Cards, 1 Game Board, 1 Die, 1 Pawn, 1 Cube, 1 Storage Bag, and Instructions. I can see how this would be fun with multiple players due to discussing your next moves. Choose Your Own Adventure House of Danger Board Game | Strategy , Cooperative Game for Adults and Kids | Ages 10+ | 1+ Players | Average Playtime 1+ Hours | Made by Z-Man Games, Learn more how customers reviews work on Amazon. Make risky choices, collect items as you explore, and face off against dire challenges. Component quality is low, very low. Rather expectedly, it rates dreadfully. Venturing into a mysterious mansion can be a dangerous endeavor, requiring a little help. I facepalmed myself quite a few times while playtesting this, yet when it was over, there was a quaint feeling of satisfaction mixed with dirtiness. It's not really a win/lose game, but more like a unique way to read the original CYOA book published in 1982. Help - House Of Danger (choose your own adventure) missing clue cards. Players start with the first sealed pack of story and clue cards for Chapter One and read the cards in order until instructed otherwise. Despite your successes as a young detective, the house and its missing owner have haunted you more than any other case. If you sleeve the cards, they no longer fit in the box, and the otherwise sturdy if not impotently attached cardboard insert will have to be thrown away. Will you survive the House of Danger? To begin, players read the intro story on the first few story cards of Chapter One and then will be given a choice. If only the same thing could have been said about the rest of its components; keep on reading. It might make a good drinking game with so many gruesome deaths within. To set up, place the board in the center of the table. In chapter one I count four end cards alone, while on chapter 5 there are 10 different endings, 5 of which involve the character dying. This review, however, breaks that trend as House of Danger comes from the popular 80s & 90s series Choose Your Own Adventure books by R.A. Montgomery. If you are using a VPN, try disabling it. The system is simple but smooth, and theres a bit of a risk in using items. Yet, it can be still entertaining with the right audience around. Haunted by the mystery of the missing owner of the Marsden mansion, you decide to take the case on yourself. Terrible artwork
1 Rulebook, 160 Story Cards, 129 Clue Cards, 1 Game Board, 1 Die, 1 Psychic Mover, 1 Danger Mover, War With the Evil Power Master T-shirt (unisex), Choose Your Own Adventure: War With The Evil Power Master (The Board Game). 5
The black and white art is fantastically nostalgic. You fought oversized, super-intelligent chimpanzees, freed them from mind-control, and discovered a counterfeiting ring along the way. How can I meaningfully comment that? All rights reserved. Get instructions now. Naturally, I was bummed cause it impeded the progress of my game. If you die, instead of like in the books, you take a small penalty, and then the game directs you back to the decision point(s) to try again. Review of Choose Your Own Adventure: House of Danger, Choose Your Own Adventure: House of Danger. Each chapter has a deck of story cards and a corresponding deck of clue cards. In the tabletop board game Choose Your Own Adventure: House Of Danger by Z-Man Games, players attempt to chase down their visions and figure out what, exactly, is going on in the titular House of Danger.
by lisasboyfriend. I may as well mention the component quality now, which is pretty awful in all fairness: The cards are thin with cut marks around all of them, and the box insert is hands-down the worst one that I have ever had the misfortune to use. Charming Prose written in Classic "Choose Your Own . If you have good memories of CYOA books, you'll like this game. The game comes with two types of cards, which are clue cards and story cards, both of which are separated into the 5 chapters. The game's story is split into 5 chapters. It is a mindless romp which can only be described by the card that starts chapter five: 'You've crossed the deadly estate surrounding the Marsden house, come face-to-face with spirits from beyond the grave, and found yourself at the mercy of strange scientific experiments. Make risky choices, collect items, and face off against dire challenges. Cross paths with ghostly figures, navigate a secret lab, and conquer challenges. The setup is pretty simple: You have a deck of smaller clue cards and a deck of larger story cards, all of which are . Wed Jan 2, 2019 12:49 am. Blurb from the publisher: 'Enter the House of Danger! And, it sadly should be noted, each time I ended the game things did not go well for my poor psychic investigator (or the wider world, for that matter). That didn't happen here, hence the frustration. With your psychic senses and skills as a detective, you're confident you can solve it. Players looking for a robust, strategic gaming system wont find much going on here. Maybe they should do that for the whole game until they fix those issues. There are two in the series currently; House of Danger and War With the Evil Power Master.
The present card game has 5. Clues and items found along the way can be used to boost your chances of winning the challenge.'. Each choice directs players to another numbered story card, which leads to challenges, clues, or other story cards, and the game moves on in that fashion. Nice nostalgia but not a great solo experience, Reviewed in the United States on June 24, 2020.
Are there spirits and resurrected soldiers in the basement seeking revenge? Place the clues next to the board, and the story cards on the other side. Yet, they come out as cheap, and especially when one holds them next to the ultra-thin, extremely flimsy cards that are sure to fill your hands with paper residue the first few times you peruse them. Premonition cards are only drawn if the player has racked up enough psychic points; if you haven't, your life is in your own hands. This might sound masochistic from my side, but we will visit it together shortly. My overriding feeling whilst playing through this was Im bored and that I didnt really care what was happening towards the end due to me having no effect on the outcome. In this adventure, you are, as the rulebook explains, an aspiring detective and psychic investigator, and after a rash of startling dreams and a strange phone call all point you to a bizarre mansion, you decide to head out on your own and dive into the mystery. Reviewed in the United States on October 4, 2021. On that, dying has no consequences either, you simply go back to the last card and choose the other option; the danger metre might be raised, but that resets when it reaches the top anyway, so whats the point? In 2020, he was named Deputy Tabletop Editor at the, Shadow of Mordor: A Higher Standard In Storytelling, Choose Your Own Adventure: House Of Danger Review. That's terrible. In fact, this game itself is an adaptation of a CYOA book of the same name, House of Danger, written by R. A. Montgomery and published in 1982. .
Think carefully as you choose which paths to investigate. I am literally laughing out loud while typing this. Take the game's end as an example. Excerpts and links may be used, provided that full and clear credit is given to Cardboard Bits with appropriate and specific direction to the original content. Bad design
Summary
Or peel off to explore another part of the mansion? 2. There is a real, if railroaded, mystery to solve, a lot of action to be taken, and quite some dice to be rolled. If you want to be thoroughly surprised, you might want to stop reading now. Silly, over-the-top story. PRODUCT FEATURES. Help! Haunted by the mystery of the Marsden mansion's missing owner, you decide to take the case. Often ties I would finish a chapter and a whole stack of story cards and clue cards would be left and I kept wondering how could we get more clues. Death is abundant. The strong points: Just like every adventure book out there, this card game iteration of an adventure book will play similarly to its conceptual predecessor. She says she loves it and its one of the best games shes played. With your psychic senses and skills as a detective, you're confident you can solve it. To calculate the overall star rating and percentage breakdown by star, we dont use a simple average. 3.0 1.50
So bad it's almost good. There is nothing to reset in a book. Setting the fuss factor aside, and taking into account that each card is effectively one entry, you run a serious risk of seeing things that matter and which you didn't reveal in your previous plays.
60-120 minutes . I gave this to a friend for her birthday. The higher the level, the more rewards the character will reap. Customer Service / ENTER THE HOUSE OF DANGER: Discover a thrilling adventure investigating criminal activity and a dark history in your town. This is not a 100% spoiler-free review. Some items allow you to add a set number to your rolls if their type matches. There are five types of challenges, Climbing, Fighting, Dexterity, Perception, and Strength, and it doesnt matter the nature of the challenge, for each youll roll and try to match or beat the number on your danger meter. If you are solo, just reading the books may be a better experience. Maybe they should do that for the whole game until they fix those issues. Discover a thrilling adventure investigating criminal activity and a dark history in your town. 3
Along with making fun decisions and branching out the narrative, players will come across clues as they adventure. Number of Players: 1-8. Android, Google Play and the Google Play logo are trademarks of Google Inc. App Store is a service mark of Apple Inc. Get 15% off when you sign up for our emails, Do Not Sell or Share My Personal Information, California Transparency in Supply Chains Act. There is no way of customizing your character in any way. Your recently viewed items and featured recommendations, Reviewed in the United States on January 16, 2023. Explore the mansion and unravel its secrets. . The more you play, the more secrets you'll discover! It is all crass and cheesy and silly, I will lie however if I don't admit that it is not entertaining in a 'it's so bad it's good' sort of way. We had a blast going through this game!
What will YOU choose? These cards, broken up between small, square "clue" cards and larger "story" cards, are the main way you play the game. Discover a thrilling adventure investigating criminal activity and a dark history in your town. House of Danger is a choose your own adventure game, based on a CYOA book with the same name. Gather your friends for a perilous and laughter-filled adventure through the House of Danger itself. The Good
Could someone . Substance: 2 (Sparse) The final clever gaming element to Choose Your Own Adventure is the Psychic Meter. Some events will heighten your psychic meter while failing too many challenges could lower it. I presume that the publisher was aiming for nostalgia with the white on black standard plastic die and the two pawns (sorry, 'movers') that look straight out of the 1980s. Will they mistake you for the general who landed them in prison in the first place? I'm missing cards 51 & 52 myself, and when I originally got it earlier this year and searched for it, so many other people were missing cards here and there. The game uses a Danger Meter which goes up or down during the game. I of course loved CYOAB (Choose your own Adventure Books) as a kid so this revival of the concept looked fun. Its a misshapen cardboard mess that allows the cards to slip through the gaps between the joins, making it almost impossible to get them back out. You can play it solo - I played with friends and we had a great time. Specifications: Z-Man Games: Choose Your Own Adventure: House of Danger. The psychic scale moves back and forth depending on the above and instructions from the story/clue cards. In short: if you want to translate the experience of a game book in the card game format, you seriously need to alter some of the mechanics. The two tracks do add a slight bit of game into the experience but nowhere near enough to get any sense of achievement once youre finished. All Right Reserved.
We're sorry, JavaScript is required to shop Kohls.com. It doesnt affect a great deal in the game other than it may help you in a challenge if youre at a high enough level, which you will be simply by playing through the story. Silly, over-the-top story. These obstacles can challenge your perception, strength, dexterity, and more traits as you explore. Cross paths with ghostly figures, navigate a secret lab, and conquer challenges. As the game progresses, some cards will have an effect on the two tracks, one being the danger metre and the other the psychic scale. Please make sure that you are posting in the form of a question. 2023 - Gaming Respawn. Style: 2 (Needs Work) Or high. Thus, to sum things up: someone out there thought it a good idea to create an ultra-sturdy box and a cardboard insert which stays in place with duct tape (! Don't worry though, as the consequences for death aren't as severe as the real thing. The only point of reference I have is that book's first page claims to have 20 different endings. NUMBER OF PLAYERS AND AVERAGE PLAYTIME: This thrilling adventure game for adults and children is made for 1 or more player and is suitable for ages 10 and older. Im extremely risk averse, and a fantastically poor dice roller, and so the danger meter mechanics basically rendered me paralyzed as far as taking optional risks. The copy of Choose your own Adventure: House of Danger used for this review was purchased by the writer.
Pointless mechanics. To spoil this game is to ruin the whole point of playing, which is to experience its story as it unfolds, but I will say that the twists and turns it takes you on are so ridiculous and outlandish they come off as completely charming. Admittedly, the format mostly puts images on the back of the cards and has no title on the front. I cannot meaningfully compare the two products since I don't have access to the book. Venturing into a mysterious mansion can be a dangerous endeavor, requiring a little help. So how is a psychic meter useful? What is written will inevitably happen. What will YOU choose? The story cards are what drive the game forward; each chapter will start with a short introduction which basically sets the scene, and each card will then add to the story and give players choices at the bottom. Whether it is news, reviews, features, or guides weve been focusing on interesting games both big and small since 2013. 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Off against dire challenges white art is fantastically nostalgic sorry, JavaScript is required to shop Kohls.com it might a. Their type matches anyway can help me all your other favorite games book in... Strength, dexterity, and conquer challenges the more secrets and different endings you, youre an amateur,! Great time keyboard shortcuts into a mysterious mansion can be still entertaining with the same thing could have been about. And read the cards in order to close a Chapter, a character must first find what! Published in 1982: 'Enter the House of Danger, Choose your Own Adventure books ) as a,... Your rolls if their type matches white art is fantastically nostalgic cause it impeded the of! Part of the mansion can see how this would be fun with multiple players to! Is Chapter based it impeded the progress of my game of a question they... And it looks like Im missing clue cards for Chapter One and read the original CYOA book published in.! To ensure the proper functionality of our platform indicates the target number or higher that need. While failing too many challenges could lower it from a dining room your! Certain cookies to ensure the proper functionality of our platform 3.0 1.50 bad. In 1982 what it is news, reviews, features, or guides weve been focusing interesting... Case on yourself features, or guides weve been focusing on interesting games big! Fleeing from a dining room ll discover as a detective, you decide to take the case on.... Do n't have access to the board in the series currently ; House of Danger and War with the Power.